Official details
2026-08-24 · Version 1.0
Confirmed Version 1.0 mission category
The official Version 1.0 changelog added 19 repeatable missions alongside Main Story and Survivor missions. The release describes the general mission system as runs with additional objectives, accessed through the Camp and Briefing Room. This confirms the category, count, and general context. It does not list every repeatable objective, condition, reward, or renewal rule.
Repeatable does not mean that every mission is identical or that an old community route is still current. Use the specific current mission text as the authority. The database does not invent a rotation, reward rate, or best farming loop from the category name. A source-backed system summary is the correct starting point.
Use the Camp and Mission Log
The official release says the Mission Log shows a storyline’s progress, checks whether a map or mode must be unlocked, and lets a player manually retry an incomplete mission. Those tools are useful whenever an additional objective needs context. The story-order randomness described in the release applies to narrative content; it should not be turned into an assumed repeatable-mission timer. Keep the current mission screen as the source for its specific requirement.
If a run fails, use the log to retry rather than guessing that the task must reappear at random. Record the arena, mode, version, and failure condition. This creates evidence for a future detailed guide without pretending to know a hidden reset rule. It also separates objective troubleshooting from a general build discussion.
Friendship is the confirmed persistent link
The 1.0 announcement says completing Missions awards Friendship, which permanently increases Cash and Specialization earned at the end of runs. That is the published progression connection for all mission categories, including repeatable missions. It does not reveal an exact increment or whether every task uses the same reward. No numerical claim is added here.
Keep repeatable missions distinct from Torments and Steam achievements. Torments are optional challenges outside achievement completion, while achievements use the platform list. A repeatable mission may be a useful progression task without being either of those systems. Separating them gives a player a clear reason for each run.
How to document a repeatable objective
Capture the exact in-game title, objective wording, map, mode, version, and completion result. Then add any current source or reproducible observation before calling a route verified. Do not substitute a similar Main Story objective or a historical forum post. This category page is deliberately not a fabricated list of 19 tasks.
It is indexed for the official count and system-level behavior. Individual repeatable records can be added as evidence becomes available, each with its own current scope. That approach is more useful to players than an exhaustive-looking table whose requirements cannot be verified.
Related pages
Continue with the useful next step
These pages cover the prerequisite, system, or next choice most closely connected to this topic.
Guides
Missions & Progression
Connect Camp missions, Friendship, arena and mode prerequisites without assuming a fixed random order.
Missions
Main Story Missions
Version 1.0 added 15 main story missions through the Camp and Mission Log.
Tools
Database Quick Finder
Live client-side search across structured names, aliases and categories.